Happy Wheels Level Editor
The browser game and the Steam version both include a level editor. iOS has one too. Android’s is on hold. Press T to test. The community wiki measures the stage at 20,000 by 10,000.
2026-10-02
Where to playSteam’s store text only says “includes level editor.” The numbers I wanted — shape cap, art cap, the default spawn — live on the Fandom editor page, which I am citing as a community measurement. I am not going to pretend Fancy Force published a spec sheet.
Build, test, and save a first course
The following desktop workflow follows the community Level Editor documentation. Start with a small course so that you can test each obstacle before adding another.
- Open Level Editor from the main menu. Select the starting character and place a fixed floor with the Shape Tool.
- Use the Special Item Tool for obstacles and a finish target. Leave a clear route from the spawn to the target.
- Press T to test, then T again to return. Adjust a failed obstacle before expanding the course.
- Open the editor menu and Save Level. Registered users can save to their account. Keep a LevelXML copy as a backup.
- Use Load Level to load a saved course or import XML. Making a saved course public lets others find it in Browse User Levels; public edits must be saved as a new level.
| Edit action | Desktop default (community wiki) |
|---|---|
| Zoom | Mouse wheel, + or - |
| Pan | Hold Space and drag |
| Delete selected object | Backspace |
| Rotate selected object | Z / X; Shift increases the step |
| Copy / paste | C / V |
| Undo / redo | Ctrl+Z / Ctrl+Y |
Limits the wiki records
A blue wall rings the stage. You always start with a character. The default is Wheelchair Guy at coordinates (300, 5100). The shape cap is 900 and the art cap is 10,000. The smallest polygon triangle is 2 by 2. The shape tool’s smallest circle is 5 by 5, and its largest rectangle is 5,000 by 5,000.
- The editor menu at the top left includes Test Level, Save Level, Load Level, and Level Options. The wiki’s stated menu count conflicts with its longer list, so no fixed count is asserted here.
- Levels are stored as LevelXML. Text objects use a CDATA wrapper.
- Playable characters and some toggles do not have their own XML blocks.
- Level rules from 8 February 2012 ban sexual content, slurs, fake ratings, and fake glitch levels.
Publishing, Steam, and phones
Steam patch 1.99.1 replaced the “Publish your first level” achievement with “Complete 10 Editor Playtests,” specifically to stop people flooding the browser with achievement bait. On iOS you can share a .happywheels file by mail or iMessage. Android does not offer the editor while it is on hold. I am not repeating the wiki’s “one public level per day” claim, because I could not find that sentence in the official news pages.


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Questions
How do I test a level?
Press T, or use Test Level in the editor menu.
Does Steam have the level editor?
Yes. It is in the Steam category list and the store description.
Why did the Android app remove the editor?
It did not say “removed.” The mobile FAQ says the Android level editor is on hold.
